TL;DR: We use LLMs as mutation operators in an evolutionary loop to automatically design terrain-specialized robots.
Abstract
We introduce RoboMorph, an automated approach for generating and optimizing modular robot designs using large language models (LLMs) and evolutionary algorithms. Each robot design is represented by a structured grammar, and we use LLMs to efficiently explore this design space. Using a best-shot prompting strategy combined with reinforcement learning (RL)-based control evaluation, RoboMorph iteratively refines robot designs within an evolutionary feedback loop. Across four terrain types, RoboMorph discovers diverse, terrain-specialized morphologies, including wheeled quadrupeds and hexapods, that match or outperform designs produced by Robogrammar’s graph-search method. These results demonstrate that LLMs, when coupled with evolutionary selection, can serve as effective generative operators for automated robot design.
Top Designs
Results
Comparison with Robogrammar
RoboMorph matches or outperforms Robogrammar across all terrains under both RL and MPC control.
Citation
@inproceedings{qiu2026robomorph, title={RoboMorph: Evolving Robot Morphology using Large Language Models}, author={Qiu, Kevin and Pa{\l}ucki, W{\l}adys{\l}aw and Ciebiera, Krzysztof and Fija{\l}kowski, Pawe{\l} and Cygan, Marek and Kuci{\'n}ski, {\L}ukasz}, booktitle={IEEE International Conference on Robotics and Automation (ICRA)}, year={2026}}